Namespace
Varianti

std::locale::id::id

Da cppreference.com.
< cpp‎ | locale‎ | locale‎ | id

 
 
Localizzazioni libreria
Impostazioni internazionali e sfaccettature
Original:
Locales and facets
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locale
Carattere classificazione
Original:
Character classification
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Conversioni
Original:
Conversions
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Facet categoria classi di base
Original:
Facet category base classes
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Facet categorie
Original:
Facet categories
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Locale specifici aspetti
Original:
Locale-specific facets
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Codice di conversione sfaccettature
Original:
Code conversion facets
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codecvt_utf8(C++11)
codecvt_utf16(C++11)
C locale
Original:
C locale
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std::locale
Membri tipi
Original:
Member types
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locale::id
locale::facet
Membri funzioni
Original:
Member functions
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locale::locale
locale::~locale
locale::operator=
locale::combine
locale::name
locale::operator==
locale::operator!=
locale::operator()
Funzioni membro statiche
Original:
Static member functions
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locale::global
locale::classic
 
Defined in header <locale>
id();
(1)
id(const id&) = delete;
(2)
1)
costruttore di default: crea un oggetto di tipo std::locale::id all'attuazione contenuto specifico.
Original:
default constructor: creates an object of type std::locale::id with implementation-specific content.
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2)
costruttore di copia è soppresso; std::locale::id non è copiabile.
Original:
copy constructor is deleted; std::locale::id is not copyable.
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[modifica] Note

Poiché locali e sfaccettature devono essere disponibili per gli oggetti flusso delle IO con la durata di archiviazione statica, ad esempio std::cout, implementazioni tipiche lasciate costruttore predefinito implicito zero-inizializzare il contenuto delle std::locale::id durante l'inizializzazione statica (prima dei costruttori corrono per oggetti statici), e quando una sfaccettatura viene aggiunto per qualsiasi paese per la prima volta, il locale completa inizializzazione id della faccetta di.
Original:
Because locales and facets must be available for the IO stream objects with static storage duration, such as std::cout, typical implementations let implicit default constructor zero-initialize the contents of std::locale::id during static initialization (before constructors run for static objects), and when a facet is added to any locale for the first time, the locale completes initialization of the facet's id.
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